S.W.A.P is an indirect first-person shooter for PC and Mac, and it’s free to play.
Immerse yourself in a futuristic sports arena, with robots! You are armed with no guns and no direct ways to harm each other – so how is that an FPS?
S.W.A.P revolves around one core mechanic: swapping. Swapping involves launching a projectile that allows you to exchange bodies with any opponent that it hits. This, combined with deadly traps in the level, allows you to disorient and destroy your enemies while moving around the arena with greater swiftness.
- Online multiplayer that supports 2 – 8 players in 2 teams. Compete in a reverse-capture-the-flag game mode where you have to deliver a virus to your opponent’s base.
- There are over 15 levels built with 8 different tile types. All the content is unlocked when you start.
- A level editor to create your own arenas. Custom-made levels are sent to all players when they join a match, which makes it easier to play together.
It is important that if you are hosting a new server, you map TCP and UDP ports to 8888 for S.W.A.P to work (this is known as port forwarding).
Port forwarding is a method of making a computer on your network accessible to computers on the internet, even though you are behind a router. It is commonly used in server hosting, peer-to-peer downloads, and VOIP applications.
For a detailed guide on setting it up, read this:
When reporting bugs, please try and include a clear description of the bug (what happens, when does it happen, where does it happen), and any steps that we can take to reproduce the problem.
- Cyber, Death By Beta
- Luke Siuty, Indie Game Mag
- Nathan Manning, Analog Addiction
- Konstantinos Dimopoulos, Rock, Paper, Shotgun