Build a forest kingdom, bend the river through your strongest tiles, and stack broken combinations in this roguelike strategy autobattler. Adapt to the seasons, then watch your army crush waves of lumber-hungry orcs.
Oaks vs Orcs is a single-player roguelike strategy autobattler in which players build a living forest kingdom that fights for them, defending the Great Tree at its heart from the Lumberlord's orc horde.
Each run alternates between planning and battle. In the planning phase, players expand their territory across a tactical grid, choose new units, defences and upgrades from the cards the land offers, and, most importantly, bend the river through their kingdom.
The river is the game's signature mechanic: water carries powerful effects downstream, so every bend connects another part of the build, activating terrain, strengthening troops and stacking bonuses into combinations that can turn a single tile into the centrepiece of the kingdom.
When the orcs attack, the army fights automatically. The player's job is to construct the battlefield and prepare the forest; the battle then tests every decision they made. When a build works, the results are spectacular, a living forest tearing through massive waves of orcs. When it does not, the kingdom becomes firewood.
The seasons give each run its rhythm. Every few waves, the season changes and the battlefield transforms with it: terrain shifts in value, bonuses rotate, and strategies must evolve. Players can prepare for the season ahead, reshape their build as conditions change, or gamble on a strategy that peaks at exactly the right moment.