James is an interactivity specialist, and he oversees and organises Chaos Theory's daily operations. You can expect to see his signature at the bottom of all of your emails.
James has a broad range of technical experience, from web and graphic design to game and app development. His role bridges the gap between Chaos Theory's clients and highly-skilled development team to deliver amazing projects and apply the best people effectively.
Nico’s catchphrase is “wouldn’t it be cool if…”, because he’s always armed with another great idea to make every project special.
Nico takes charge of the creative vision and direction at Chaos Theory, and has spent his entire professional life creating games and interactive experiences. He becomes fixated by client's problems and the challenge to create something compelling, regardless of the medium.
Will is an innovator that feels comfortable solving any technical problem. He makes sure that one extra feature request won’t be a problem.
Will is passionate about the evolution of interactive technology, and channels that passion into the creation of cutting-edge and award-winning VR / AR / mobile experiences for Chaos Theory's clients.
Jessy is a software development generalist who’s responsible for building the majority of your project. She takes designs, art assets and JIRA tickets, and turns them into fantastically functional products.
Ryan has a strong foundation in game design and an integral part of the game development community. Ryan’s is often the reason your game has that cool little quirk that would normally be out of scope, but he found a way to fit it in.
Jen is the creative mind behind all our most stunning games. Her experience with concept development and art production are what put her in charge of our most challenging projects.
Gabriella is the most polite person you will ever meet. Her methodical nature and attention to detail ensure bugs don't slip through the cracks.
Clarisse's silver tongue and eagle eye have helped shape the Chaos Theory brand and identity. She will be the one replying to your comments on our next social media post.
Rory is a highly experienced software developer that brings equal parts technical expertise and vision to the team. He writes complex and functional code that transforms our projects into more than just games, they become immersive, cutting-edge experiences.