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CASE STUDY

2and2

Mass Mutations

Keeping kids engaged with STEM during the school holidays

Mass Mutations is the keystone game in ‘STEM Explorer’, an elearning app that uses gamification to minimize holiday learning loss.

Defend the town from mutant plants by charging the tesla array using the power of science! Answer STEM-related questions to beat the menace and restore order.

We were presented with

The Challenge

To create an engaging educational app that would be the keystone game on the Cogniss platform, showcasing the power and adaptability of the system by serving and analysing questions from English, maths, and science.

That became

The Solution

A Learning Lesson

Teaching the Australian curriculum was the primary focus of the game so we worked closely with the client to integrate their primary school education expertise.

The question types and format were outlined by the client, while we advised on gamification, pacing, and risk/reward systems to make the game engaging.

Designing for Kids

There were a number of considerations made to make the game suitable and appealing to kids, such as the aesthetic, UX design, and game design.

The gamification techniques were carefully selected to avoid any manipulative or coercive mechanics as we wanted to develop a wholesome game that focused on the education that is the core of the experience.

The result is a game where kids keep coming back to learn more, not to maximize their points.

App Size and Project Delivery

The build size needed to be as small as possible to fit inside the Cognis engine and not bloat the app. With a large number of custom 3d assets, we had to plan optimization from the start.

Other than typical Unity 3D optimization techniques, we focused our efforts on using low poly models, tileable textures, upscaled lighting data, and custom shaders to achieve the final aesthetic in a micro-sized package.

Which lead to

The Results

ATOM Awards Winner

For the “Best Educational App or Ebook”.

5,000+ Downloads

Generated by the pilot app, STEM Explorer, with minimal promotion.

USA Version

A USA curriculum version of the app was released due to popular demand.
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